Each time a significant prize-giving event approaches, you'll find a clamor for introducing fresh award types to acknowledge underappreciated efforts and fill the spirits of enthusiasts with niche passions.
My colleague has already made advocating for terror-themed awards. That would be fantastic. So would strategy board titles, this being a passionate advocate's mission. Yet I need to apologize in advance when I prioritize just as with other blinkered fanatics, I possess a compelling case supporting my request is the most urgent and significant. Here's the proposal: We need a category for puzzle games.
Organizing Gaming Categories
Categorizing art by genre is not a science; it’s very subjective, and it will always generate discussions concluding with vague boundaries. It's understandable that film award organizations avoid this approach. Yet it remains an essential concession for the industry of interactive entertainment, that demonstrate such variety it's challenging to consider them as a single art form.
To recognize the complete range of interactive entertainment excellence to gain proper attention, while allowing diverse titles to compete fairly, specific award classifications remain vital.
Existing Game Classification System
The major gaming awards currently feature classifications covering Action-oriented games, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Between them, these six categories actually cover many game types, allowing placement accommodating various experiences.
Different situation exists for logic-based experiences. There’s simply nowhere to put them. Think about these outstanding current releases, each quite distinct: structural challenges in a particular game, intense tile-matching in a different title, engaging interpersonal challenges from additional release. What category would fit them among existing types? Simply put, no category fits.
Recognition Challenges
There are dozens outstanding logic titles published annually lacking appropriate categories in entertainment awards, except when they manage to fit classification types such as Handheld titles, VR/AR Game, or the intensely contested Indie races.
- An iconic brain-teaser wasn’t nominated completely in 2014
- Another imaginative release was excluded that year
- A beloved organization game was overlooked recently
- Only a few puzzle games barely qualified for independent or mobile categories
Value of Brain-Teasers
Commonly they're modest productions, yet the craft in brain-teasers is of massive significance. Well-known matching games count as most engaged experiences in the world continuing this trend for many years.
The legendary block-stacking game rivals well-known building titles for the title of best-selling game of all time; it also contends for top gaming experience. Logic titles represent cornerstones for gaming as medium, and engaging across multiple categories.
Proposal and Rationale
Puzzle games wouldn’t have that issue. One could readily select multiple candidates interesting, varied, worthy titles each ceremony simply — actually, with challenge, since numerous excellent numerous deserving experiences.
To emphasize again, these are games that otherwise have no home in important events. Brain-teaser creators are working at the hard edge game development, producing among the purest expressions within interactive entertainment. Comparable to cinema stunt performers, they deserve recognition. Don't make them wait generations.